Pixelscape Patch Day #004
Patch Notes: Prototype V.045
Today's update is bittersweet. Despite having intended to have at least one more patch after this, this is going to be the last update to the prototype. It's not all bad news, It will just start that way:
The bad news: Some conflicts in the code with how objects are placed and erased is preventing me from adding an efficient undo system as well as a couple of other features, objects, and textures (that were supposed to be in this or the next patch).
• Note: This is also why erasing certain objects like a sun reflection being overlapped by another object like a rock or plant can prove annoying. So if you come across this bug, it is known, and it will be fixed in the full version.
The good news: I know how to fix the problem, but it will require a significant rewrite of those aforementioned systems. Because it will take more time than 1 or 2 weeks, it makes sense for me to roll those planned features over into the next phase of development. But I will still be able to add everything I originally intended.
ALSO! I am still sending the prototype off with 10 new objects to add to your scenes. I've listed them below.
As always, let me know your thoughts!
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Art and Content:
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New Planter Objects:
⦁ Cattails
⦁ Smaller lily pads
⦁ a little leafy plant
⦁ 4 new rock variations: Greyer and smoother.
⦁ 2 new palm tree variations.
New Critter Object: A new, larger, bluer butterfly
Note: As with all content this early in development, the art and animations are not finished.
Files
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Pixelscape Islands (Demo)
Create and discover in this serene sandbox island builder
More posts
- Pixelscape Patch Day #003May 26, 2020
- Development RoadmapMay 22, 2020
- Pixelscape Patch Day #002May 19, 2020
- Pixelscape Patch Day #001May 12, 2020
- Communication ToolsMay 05, 2020
- Pixelscape Islands Public PrototypeMay 03, 2020
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